Translations:Android Training/Supporting Different Screens/13/en

Aus Android Wiki
Version vom 21. Dezember 2015, 04:51 Uhr von FuzzyBot (Diskussion | Beiträge) (Neue Version von externer Quelle importiert)
(Unterschied) ← Nächstältere Version | Aktuelle Version (Unterschied) | Nächstjüngere Version → (Unterschied)

Create Different Bitmaps[Quelltext bearbeiten]

You should always provide bitmap resources that are properly scaled to each of the generalized density buckets: low, medium, high and extra-high density. This helps you achieve good graphical quality and performance on all screen densities.