Translations:Android Training/Supporting Different Screens/13/en: Unterschied zwischen den Versionen
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Aktuelle Version vom 21. Dezember 2015, 04:51 Uhr
Create Different Bitmaps[Quelltext bearbeiten]
You should always provide bitmap resources that are properly scaled to each of the generalized density buckets: low, medium, high and extra-high density. This helps you achieve good graphical quality and performance on all screen densities.